
u/Vinople will be answering questions for what is more or less an extended AMA. I ask that you treat /u/Vinople with respect with your statements and questions, and furthermore do not violate any rules of the subreddit. This opportunity for our community is not only unprecedented but it is something we should be honored to be a part of. editįor the first time in the history of GunZ: The Duel, we are hosting an AMA with an official staffer. Once again thank you for everything Vin, and Masangsoft we would love to hear from you, this is getting sort of ridiculous. Unfortunately months after this post, Vinople was no longer an employee of Masangsoft and it is to be understood by all that Vinople is no longer affiliated with Masangsoft in any way, despite the amazing work he did for this community. Huge Boss Battles: Players will be able to take on massive bosses that are scalable and feature difficult to reach weak points.Vinople has reached out to r/gunz in hopes to make a public clarification of the title of this post. Players can use this to their advantage but cutting off an enemy’s escape. Interactive Environments: Objects are destructible with a realistic physics engine controlling the chaos. Improved Controls: Advanced skills are now better fitted so that even new players will have access to impressive acrobatics. Improved Wall Running: Players will have near limitless freedom to run and flip from wall to *insert random surface here*, giving veteran players an advantage from long hours of practicing acrobatic maneuvers.


Features:Ĭustomizable Classes: Gunz 2 uses the class system from Gunz and gives players improved customization over your character. With a realistic physics engine and improved responsiveness, Gunz 2 will be a shooter like none before it. The original GunZ was known for taking action combat and TPS elements to new heights, and Gunz 2 intends to push those mechanics into the next generation. Gunz: The Second Duel is a TPS title by MAIET Entertainment.
